s21_tetris/src/brick_game/tetris/04_init.c
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2025-09-29 19:23:14 +03:00

20 lines
No EOL
575 B
C

#include "01_automato.h"
#include "../../logging.h"
void do_init(void) {
LOG_FUNCTION_START("do_init", "");
GameState_t* state = get_game_state();
// Очистка поля
for (int i = 0; i < FIELD_HEIGHT; ++i)
for (int j = 0; j < FIELD_WIDTH; ++j)
state->field[i][j] = 0;
state->info->score = 0;
state->info->level = 1;
state->info->speed = 1;
state->state = Spawn;
LOG_FUNCTION_END("do_init", "score=%d, level=%d, state=%d",
state->info->score, state->info->level, state->state);
}