segm fault

This commit is contained in:
Rorikstr | Rust Dev 2025-09-29 16:49:02 +03:00
parent 5fd528e22a
commit e9785c4906
10 changed files with 226 additions and 58 deletions

View file

@ -1,15 +1,14 @@
#include "01_automato.h"
void do_init(void) {
GameState_t* g_state = get_game_state();
GameInfo_t* g_info = get_game_info();
GameState_t* state = get_game_state();
// Очистка поля
for (int i = 0; i < FIELD_HEIGHT; ++i)
for (int j = 0; j < FIELD_WIDTH; ++j)
g_state->field[i][j] = 0;
state->field[i][j] = 0;
g_info->score = 0;
g_info->level = 1;
g_info->speed = 1;
g_state->state = Spawn;
state->info.score = 0;
state->info.level = 1;
state->info.speed = 1;
state->state = Spawn;
}