Decomposed and fixed saves

This commit is contained in:
Rorikstr | Rust Dev 2025-10-01 00:01:44 +03:00
parent 65d2c2e287
commit cc6f9bb2d1
9 changed files with 112 additions and 72 deletions

View file

@ -58,6 +58,7 @@ GameState_t* get_game_state(void);
void do_init(void);
int load_high_score();
void save_high_score(int score);
void generate_next_figure(void);
// spawn
void do_spawn(void);
@ -78,7 +79,6 @@ void clear_lines();
void do_gameover(void);
int is_game_over();
// Функции фигур
const int (*get_figure_shape(Sprite_t sprite, int rotation))[4];
@ -110,5 +110,4 @@ const int (*z_fig_down())[4];
const int (*z_fig_left())[4];
const int (*empty_fig())[4];
#endif