From cbf4f6bdcd166648f4a3b01a90b36d9a3f2d3a97 Mon Sep 17 00:00:00 2001 From: Rorikstr | Rust Dev Date: Mon, 29 Sep 2025 23:24:32 +0300 Subject: [PATCH] c23 standard switch case issues --- src/brick_game/tetris/07_moving.c | 4 ++-- src/gui/cli/main.c | 1 - 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/src/brick_game/tetris/07_moving.c b/src/brick_game/tetris/07_moving.c index 7c7baaa..af47c2f 100644 --- a/src/brick_game/tetris/07_moving.c +++ b/src/brick_game/tetris/07_moving.c @@ -6,7 +6,7 @@ void do_moving(void) { switch (state->moving_type) { case LeftDown: case RightDown: - case Rotate: + case (Rotate): { Figure_t old = state->curr; switch (state->moving_type) { case LeftDown: @@ -30,7 +30,7 @@ void do_moving(void) { } state->state = Move; break; - + } case ToDown: while (!check_collision()) { state->curr.y++; diff --git a/src/gui/cli/main.c b/src/gui/cli/main.c index 31c7ac1..292a38e 100644 --- a/src/gui/cli/main.c +++ b/src/gui/cli/main.c @@ -1,5 +1,4 @@ #include -#include #include #include "../../brick_game/tetris/00_tetris.h"