it works
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8 changed files with 23 additions and 18 deletions
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@ -43,10 +43,12 @@ GameState_t* get_game_state(void) {
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}
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// Инициализируем начальные значения
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state.info->speed = 100;
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state.info->speed = 10;
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state.info->score = 0;
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state.info->level = 1;
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state.info->pause = 0;
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state.frame_count = 0;
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state.last_move_frame = 0;
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state.info->high_score = load_high_score(); // Загружаем рекорд
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// Инициализируем следующую фигуру
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