it's working but should fix return issue
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parent
1911d23459
commit
9de308925c
7 changed files with 609 additions and 212 deletions
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@ -5,31 +5,40 @@
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void display_game() {
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clear();
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GameStateData* state = get_game_state();
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GameInfo_t game_state = updateCurrentState();
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// Очистка поля
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// Отображение игрового поля
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for (int i = 0; i < FIELD_HEIGHT; i++) {
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for (int j = 0; j < FIELD_WIDTH; j++) {
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mvaddch(i + 1, j * 2 + 1, '.');
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}
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}
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// Если фигура активна — отображаем её
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if (state->figure_active) {
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Figure* f = &state->current_figure;
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const int (*shape)[4] = get_figure_shape(f->type, f->rotation);
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for (int i = 0; i < 4; i++) {
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for (int j = 0; j < 4; j++) {
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if (shape[i][j]) {
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int x = f->x + j;
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int y = f->y + i;
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if (x >= 0 && x < FIELD_WIDTH && y >= 0 && y < FIELD_HEIGHT) {
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mvaddch(y + 1, x * 2 + 1, '$');
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}
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}
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if (game_state.field[i][j] != 0) {
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mvaddch(i + 1, j * 2 + 1, '#'); // Заполненные блоки
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} else {
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mvaddch(i + 1, j * 2 + 1, '.'); // Пустые ячейки
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}
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}
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}
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// Отображение следующей фигуры
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mvaddstr(1, FIELD_WIDTH * 2 + 5, "Next figure:");
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for (int i = 0; i < 4; i++) {
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for (int j = 0; j < 4; j++) {
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if (game_state.next[i][j]) {
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mvaddch(i + 3, (FIELD_WIDTH * 2 + 5) + j * 2, '@');
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} else {
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mvaddch(i + 3, (FIELD_WIDTH * 2 + 5) + j * 2, ' ');
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}
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}
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}
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mvprintw(FIELD_HEIGHT + 2, 1, "Score: %d", game_state.score);
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mvprintw(FIELD_HEIGHT + 3, 1, "High Score: %d", game_state.high_score);
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mvprintw(FIELD_HEIGHT + 4, 1, "Level: %d", game_state.level);
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mvprintw(FIELD_HEIGHT + 5, 1, "Speed: %d", game_state.speed);
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if (game_state.pause) {
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mvprintw(FIELD_HEIGHT / 2, FIELD_WIDTH - 4, "PAUSED");
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}
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refresh();
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}
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