fixed to more readable state
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4 changed files with 187 additions and 37 deletions
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@ -5,7 +5,7 @@
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void display_game() {
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clear();
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GameStateData* state = getGameState();
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GameStateData* state = get_game_state();
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// Очистка поля
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for (int i = 0; i < FIELD_HEIGHT; i++) {
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