almost done

This commit is contained in:
Rorikstr | Rust Dev 2025-10-15 18:24:43 +03:00
parent 2f975d8e74
commit 411b2e4bb3
10 changed files with 203 additions and 138 deletions

View file

@ -9,19 +9,22 @@ void do_gameover(void) {
}
const int (*shape)[4] = empty_fig();
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 4; ++j)
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
state->next.mtrx[i][j] = shape[i][j];
}
}
}
int is_game_over() {
GameState_t* state = get_game_state();
int game_over = 0;
for (int j = 0; j < FIELD_WIDTH; ++j) {
if (state->field[0][j] || state->field[1][j]) {
return 1; // TODO
game_over = 1;
}
}
return 0;
}
return game_over;
}